No  Table of Content 
1  What is hp washing 
1.1  Who should do HP washing? 
1.2  How much is the increase in Hp and the Mp lost? 
1.3  Pros and Cons of hp washing 
1.4  Is there other ways to wash hp? 
1.5  Minimum MP Calculation 
1.6  How much int you need to have the effect? 
1.7  how much hp washing you can do? 
1.8  what is the maximum hp that one can have. 
1.9  How to calculate the ap you stuck in hp/mp pool 
2  INT Equip Suggestions o Summary o FAQs (Frequently asked questions) o iHP – HP Washing Calculator Tool o Screenshots of Unwashed Characters' Max HP o Videos Credits 
http://maplesecrets.blogspot.com/2011/07/milestonesminimumhprequiredtofight.html
*Note*: These HP values are the estimated HP you should have AFTER Hyper Body skill is used.
For you guys that may be thinking about HP washing your characters on postBB despite the fact nearly every job have gotten generous HP boosts. Here are some proofs of HP washing is still viable on postBB. Before (+1 AP to HP, before resetting) As of now, I've washed 120 times 
74k base hp Paladin solos Chaos Zakum with apple
Caution! HP washing process can be very costly, It is not recommended for regular player, since it would be wiser if you would spend the money on your equips/weapons instead. Why HP Wash? This is the most important thing that you should know first. In order to boss more effectively and fight a higher end bosses (pink bean, chaos horntail, or any Future hard hitter boss) some hp washing is required to get more hp to tank the damage. 
Background of HP washing This concept was first developed by Tiger from Mapleglobal and further tested out and improved by many maplers including Tanyia from Maplesea (Bootes). HP washing came about from a glitch by Nexon, but till now, this "glitch" has not been fixed as it has been seen as a form of profit. For every 10 INT that your character has, you will gain 1 extra MP each time you level. So if you have a total of 50 int stats added by int equips including base stats, you will get extra 5 MP to your mana pool when you level up. This will contribute to a "pool" of extra MP, which will accumulate over time. The more INT your character has, the bigger your "pool" of extra MP, and this allow you to wash more. HP Washing is basically taking out all the excess MP that you have, and adding it into HP instead. This allows you to tank the damage dealt by high level bosses without dying. A good investment, but yet costly. 

1.2) How much is the increase in Hp and the Mp lost? For Thieves and Bowman, every point you put into HP, you gain 18 HP (On average) and for every point you take out of MP, you lose 12 MP (On average).On average, at level 120~ people can wash around 13 times. That means that for the price of 13 AP Resets you gain around 240 HP and lose 156 MP. Classes HP MP
 For Thieves/ Archers/ Pirates Every AP added into HP gives you approximately 16~20HP Every AP taken out from MP decreases your MP by approximately 16~20 as well. 

1.4) Is there other ways to wash hp? There are 3 methods.But only method 1 is suitable for warrior, 2 and 3 are for other classes. For warriors and other class (warriors please stick to this method only) i) Before you level, wear your int gears for additional INT and level up. ii) Add AP into HP. iii) Use AP reset, MP + into other attribute (STR, DEX, INT, LUK). For desperado that want to get HP asap (provided you got enough MP not for warrior) i) Use AP reset  MP + HP (if you do not have extra AP, you can use AP reset AP + HP first) ii) Repeat the MP + HP process until you reach the limit. Use back the last point you can wash to add back to stats Method 3: Double washing Double Washing means having a lot of excess MP from the high INT, allowing you to convert it in HP via free AP (but you cannot transfer this to other attributes). Wear equipment providing additional INT to a total of 150 INT or more, and level up. i) Before you level, wear your int gear and level ii) Add AP into MP (add all 5 AP into MP), while still wearing INT equipment. iii) Use AP reset, MP + HP (Reset 5 ap from mp and put into hp.) iv) Use AP reset  MP + into other stats attribute (STR, DEX, INT, LUK), after removing INT equipment. (Reset 5 ap from mp and put into main stats) Why Double Washing? It allows you to gain more HP per level than regular washing; however, at the same time burn twice if not three times more NX than regular washing also.
We take for example a NL with min MP already. If he using Method 1, He can only wash 1 time. End of story. +18HP , + 10MP If he using Method 3, He can wash all 5 AP when he double wash. Lvl up add 22+ MP . Each AP added into MP gains around 20MP. Therefore 20x5+22 = 122 MP. Double washing = 5x12MP +5x12MP= 120 MP. Each HP gains around 18HP. So in total, you gain around 5x18= 90 HP and 2 extra MP. To wash 5 AP requires 10 AP reset = around $50 sgd Aquila bowman who use double washing approach However, since this is double washing, it is more expensive as you 2x more AP resets required. 
1.5) Minimum MP Calculation Tools http://www.happychinchilla.info/washing.html Tips *Double washing is also known as MP wash. *Your HP/MP increment during level up is random between a set value such as 20 to 24. Increment via AP, is fixed, also dependant on your class. Minimum MP Calculation (here is the limit of how low your MP can go down to) Page/Spearman After 2nd job : Min MP: 4 x lv +155 HP Increase: 20 MP Decrease: 4 Other Warrior After 2nd job : Min MP: 4 x lv +55 HP Increase: 20 MP Decrease: 4 Pirate/Mechanic After 2nd job : Min MP: 18 x lv + 95 HP Increase: 18 MP Decrease: 16 Thief After 2nd job : Min MP: 14 x lv +135 HP Increase: 16 MP Decrease: 12 Dual Blade After 2nd Job : Min MP: 14 x lv + 355 HP Increase: 16 MP Decrease: 12 Bowman After 2nd job : Min MP: 14 x lv + 135 HP Increase: 16 MP Decrease 12 Wild Hunters After 2nd job : Min MP: 14 x lv + 123 HP Increase: 16 MP Decrease: 12 Battle Mages After 2nd job : Min MP: 22 x lv + 143 HP Increase: 20 MP Decrease: 16 (Need confirmation) 




2) INT Equip Suggestions One thing to keep in mind, is that you're very well off if you have a close LUKless Mage friend. Lend INT equipments from her or him and return back after that.The higher INTs you can obtain is the better. With the new potential system, it allows INT obtaining process to be quite cheaper and easier, since you can now get high INT gear with a fraction of the price. But here are some early recommendations: 

Earrings:


Weapon: Starting off with lv5 basic wand with as much INT as possible, you can then later on change it into and weapon with potential stat that gives INT.



The best possible scenario is to start off with a stolen fence (lv5) with some INT then change to Maple Shield with better INT at lv20, then finish with any higher lv shield with as much INT as possible.

Simply starting with Spiegelman’s necklace (lv30, +12INT), then Deputy Star (lv50, +5INT, +potential stats), then ultimately Horntail Pendant if not Chaos Horntail Pendant (lv 120, +2127INT, +potential stats).



There aren’t many options you can choose from for face accessory. There are Rat Mouth/Bunny Disguise III and Branch nose which I wouldn’t really recommend scrolling them with INTs since they are quite hard to find clean.

Ellinia Donor Medal does give +10 INTs/ Nautilus/Sleepywood Donor Medal; I believe give +7 to all stats. Or get any medal with higher INT in the future release.

So normally, godly scrolled items can add up to 200+ INT, which can gives extra 20 max mp when level up.
To add on, potential equipments can boost your INT by a lot too. As you see the lines below add up 21% INT. I do not recommend you to cube your equipments to ''unique'' just to get % INT, it is way too expensive.
Just get some ''INT'' stats or ''all stats'' at ''Rare rank'' for all your equipments should be suffice. What do I mean by that? Example, this rose earring with ''all stats'' at rare rank.
Getting 100+ INT at ease with potential INT bonuses.
I don't recommend you to cube all your equipments to ''Unique'' stats and get % INT, as cubing an unique equip may costs more then 100k @cash / NX.
Summary If you've got a lot of real money to burn on AP Resets, would be a waste of real money actually because it if you party with spearman to gain Hyper body, that increases your Max Mp and HP by +60%, or you having a decent hyper body pants you can simply get 40% additional more MAX HP by using the decent hyper body skills, however this would spend a lot of money as you have to use miracle cubes in the cash shop to cube the item to ‘’unique’’ stats and get the decent hyper body. But be advised that unless you leveled with INT equips on, your results will be limited and far from astonishing. You won't quite reach the goals you set when you started HP Washing (As stated above). 170 resets would be 6000*170=1,020,000. 1 ACash Point is 0.00107 SG$, so that would be a sum of 1091.4 Singapore dollars 
FAQs (Frequently asked questions) Q: Which jobs can go bossing (CZak,CHT,PB) without HP washing? Q: Why INT equips? INT equips are one of your best friends when it comes to HP washing. Get good INT gear and it'll contribute to the increase of your base MP upon leveling. When you reached 99% exp, You should wear all your INT equipments and ask other players to party you and leech the EXP to level up.Do note that getting good common INT gear is a good investment as it can be passed around from character to character for HP washing purposes, or simply for usage. Q: Does Maple Warrior help at all? A: Yes, definitely. Maple Warrior increases your stats by a certain percentage. Overall, people with higher INT tend to benefit the most from Maple Warrior. It still helps to increase your INT. Q: How much do you gain/lose? For every point you put into HP, you gain 20 HP (On average) and for every point you take out of MP, you lose 12 MP (On average). On average, at level 120~ people can wash around 13 times. That means, that for the price of 13 AP Resets you gain around 240 HP and lose 156 MP. Q : Does the Magic Attack of my equipments help to increase my extra MP? A : I'm afraid not. Magic Attack does not help to increase your extra MP, not even one bit. Q: Can i simply take one AP out of MP, and add it into HP? A: Nope, you can't do that. That'll be equal to taking AP out of no where. In order to take out 1 AP from MP, you MUST add 1 AP into HP before you can do so. 
Tools iHP – HP Washing Calculator http://uneasydan.com/2009/04/28/ihphpwashingcalculator/ How to use it: 1. Enter your current level 2. Select Job 3. Press Calculate Downloads http://www.megaupload.com/?d=C2Q1NMBX http://www.mediafire.com/?01xczv4l41dxt5e https://rapidshare.com/files/459861115/iHP.zip http://www.zshare.net/download/89595816f2ad258b/ To use the “Extra” feature: (Calculate first before doing this.. *see above) 1. Enter current HP 2. Enter current MP 3. Press Test Make sure you press ‘Calculate’ before you press ‘test’ or the program will error out. The source is included separately. It was written in Visual Basic 6 because of the simplicity, and i was too lazy to mash up a gui for java and c. I’ll probably never update it again unless there’s a big error somewhere. If someone knows VB6, fix it up if you wish and upload the rebuild. Don’t forget to include source, and if you happen to rerelease it, please leave the credits intact. Also note that the program isn’t 100% ACCURATE. Even if it’s based on true formulas, there may be some errors. The source is quite messy. 
Screenshots of Unwashed Characters' Max HP
Below shows up the max HPs of some normal maplers who did not do HP washing. kvvanhua(Aquila, maplesea)
RoyalCatManDo
Myself, adding in more information.